We have an application that is a good candidate for hand held devices and would fit just nicely on the iPhone. We had a prototype running on the iPhone but the code is verbose and we only have 1 Objective C developer and we already have a full code base in written Flex.
We became really excited with CS5 cross compiler. That was until Apple decided to scrape that idea.
In the past week we have come to the conclusion that we are moving forward with the Flash/Flex code base and will no be pursuing a native iPhone application and we are not the only ones. It seams that several larger companies are just not going to try reinvent the wheel to please Apple. Here is a article on Time Warner and NBC.
http://www.nypost.com/p/news/business/slap_for_apple_PZ065AMiQOkAEn3lVNOX9O
Given that the HTC Desire ( Andriod ) is now outselling the iPhone ( http://www.techradar.com/news/phone-and-communications/mobile-phones/android-mobiles-now-outselling-iphones-688486 ) I think we made the right choice. We have a pool of developers that can and are working with Flash/Flex and the code base stays the same. At the same time we also get a offline version ( AIR ).
We just got our first HTC desire late last week and its a really nice phone. Sure there are some aspects that are not ( yet ) as slick as the iPhone but if I had the choice right now I'd go for the HTC especially when I get Flash 10.1
I'd still love a MacBook as my main develpment PC but the cost is still prohibitive and while I love my iPhone the battery life is poor and it fails to sync to my Windows 7 laptop 4 out of 6 times ( probably the main reason I have to reboot my Windows machine ironically ).
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